How does nincada evolve into shedinja in soul silver
Shedinja appears as a Spirit. In the Spirit Battle, Shedinja, depicted as a yellow Mr. However, the invincibility is disabled periodically for about a second, allowing the player to KO Shedinja with just one hit. However, as a team member, Shedinja's HP is not capped. As such, it has many unique characteristics:. Shedinja appears to be based on the shed husk that cicadas leave behind when they finish their metamorphosis into adults.
It may also be based on a guardian angel due to the halo -like object floating above its head and its Wonder Guard Ability. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times. Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Shedinja images on the Bulbagarden Archives.
Navigation menu Personal tools Create account Log in. Images on the Bulbagarden Archives. Type Bug. Ability Wonder Guard. Cacophony Hidden Ability. Gender ratio Gender unknown. Catch rate 45 Breeding Egg Group Mineral. Hatch time - steps. Height 2'07". Weight 2. Mega Stone [[ ]]. Base experience yield 95 Gen.
Leveling rate Erratic. EV yield Total: 2. Base friendship Shedinja possesses a hard, powerful body, giving it strong defenses. Generation III. Ruby Shedinja's hard body doesn't move - not even a twitch. In fact, its body appears to be merely a hollow shell. The inside of its body is hollow and utterly dark. Generation IV. Diamond A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
Generation V. Black A discarded bug shell that came to life. A discarded bug shell that came to life. Generation VI. X A discarded bug shell that came to life. Shedinja's hard body doesn't move—not even a twitch. Generation VII. Generation VIII. Shedinja's Wonder Guard ability only lets "Super Effective" moves hit.
These include moves like Fire, Flying, Ghost, and Dark. It also packs quite a punch. If you teach Shedinja Quick Claw, you can strike first and take you foes out before they use a super-effective move. So, I have a Nincada, just going on my second run of Pokemon Ruby. It's level 11, and I'm in Dewford, I need a way to train it so I can evolve it into a Shedinja, Are there any good training spots? Natalie Tellechea. Yes No. Not Helpful 10 Helpful Yes, it has to be an actual Pokeball.
Not a Great or Ultra Pokeball, or any other special types. Not Helpful 8 Helpful Try getting one through gts if you're on the 6th or 7th generation. Not Helpful 5 Helpful Does Nincada have to be in the first slot of my party or my second to last slot?
It does not matter what slot the Nincada is in, there just has to be an empty Pokemon slot and a pokeball in your bag, unless you have Diamond, Pearl, or Platinum. Not Helpful 2 Helpful 7. Pokemon cannot evolve within the daycare. So once you extract your Nincada from the daycare, if it has leveled up above twenty, and you have filled the stated requirements, then you will get a Shedninja.
Not Helpful 3 Helpful 5. Fire, Dark, Ghost, and Flying-type moves are the moves that can hit Shedinja. Not Helpful 5 Helpful 8. Bun bun. Yes, you get both Ninjask and Shedinja from this method, as Shedinja is meant to be Nincada's skin before evolving.
Not Helpful 11 Helpful No, you just need to catch a Nincada and evolve it. Nincada can be found in grass routes. Not Helpful 6 Helpful 6. No, you do not. You will still get the Shedinja if you don't prevent the evolution as long as the space and pokeball requirements are met. Preventing the evolution does allow you to competitively train your Shedinja, though, as the level and moves from Ninjask will be inherited.
Not Helpful 6 Helpful 5. Spite -- 10 -- The user looses its grudge on the move last used by the foe by cutting 4 PP from it. Swift 60 -- 20 -- Star-shaped rays are shot at the foe. This attack never misses. Uproar 50 10 -- The user attacks in an uproar for two to five turns.
Over that time, no one can fall asleep. Mud-slap 20 10 The user hurls mud in the foe's face to inflict damage and lower its accuracy. It reduces the target's Speed stat. Bug Bite 60 20 -- The user bites the foe. Faint Attack 60 -- 20 -- Details The user draws up to the foe disarmingly, then throws a sucker punch.
It hits without fail. Gust 40 35 -- Details A gust of wind is whipped up by wings and launched at the foe to inflict damage. Silver Wind 60 5 10 Details The foe is attacked with powdery scales blown by wind. Bug Buzz 90 10 10 Details The user vibrates its wings to generate a damaging sound wave. Night Slash 70 15 -- Details The user slashes the foe the instant an opportunity arises. Bug Bite 60 20 -- Details The user bites the foe. Metal Claw 50 95 35 10 Lv. It may also raise the user's Attack stat.
Attack Sp. Ability : Speed Boost. Because it moves so quickly, it sometimes becomes unseeable. Its cry leaves a lasting headache if heard for too long.
The user bites the foe. The user stiffens all the muscles in its body to raise its Defense stat. A blood-draining attack. The foe is raked with sharp claws or scythes for two to five times in quick succession. The user senses the foe's movements with its mind to ensure its next attack does not miss.
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. The foe is slashed with scythes or claws. An earsplitting screech is emitted to sharply reduce the foe's Defense stat. A frenetic dance to uplift the fighting spirit. The foe is attacked with a slash of claws, etc. The user relaxes and lightens its body to move faster.
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The foe is attacked with a powerful beam.
It enables the user to evade all attacks. A nutrient-draining attack. A full-power attack that grows more powerful the less the user likes its Trainer. A two-turn attack. A full-power attack that grows more powerful the more the user likes its Trainer. The user burrows, then attacks on the second turn. The user hurls a shadowy blob at the foe.
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. The user confounds the foe with speed, then slashes.
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. The user attacks with a secret power.
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