What is hfr 3d




















As the name implies, HFR simply means the film has a higher number of images being shown each second than the usual In simple terms it means there are shorter gaps between each image we see and that we are effectively getting twice the visual information we are used to. Otherwise, it works exactly the same way as watching any normal film.

The reason Peter Jackson and other film makers James Cameron want to use Higher Frame Rates is largely because, it is supposed to give a clearer image and reduces problems with blurring or camera shake, particularly when used in combination with new 3D technology.

As there are twice as many frames being recorded each second, the time between each image being captured is half as long. Only digital technology allows higher rate projection facility. Southern India Cinematographers Association's Blog. CJ Rajkumar. Of course, for the sake of one-upsmanship, no self-respecting marketer would ever allow their 60 or fps movie to be equated with those lowly 48 fps movies, so a new designation would be necessary in order to achieve world domination and differentiation, right?

We went looking for answers, and the great Google took us very quickly to the IMAX web site , where they explain the designation and how it translates to their IMAX auditoriums:. You really feel like you're there, and it gives them an experience that they can't get at home. If you're convinced and you want to see the movie in this format, check out the Showtimes pages for the movies and buy your tickets now!

Please Note: These comments are submitted by the readers of The BigScreen Cinema Guide and represent their own personal opinions, and do not represent the views of The BigScreen Cinema Guide, or any of its associated entities. Of course the studios and sometimes even the filmmakers have to come up with new ways to try to WOW the public with what they put on the screen It used to be, and most observers of the movie industry will say that almost always is with a great story which is the most powerful marketing hook ever invented to grab those butts and viewer dollars.

And while that is demonstrably true, that never stopped the studios from trying to foist new technology on us that will cause eyes to pop and ears to perk up with sound all around them. However, that being said, this HFR gimmick is, well, quite hard to define. HFR -- has a number of variants -- 48, then 60 and some systems even toying with frames of information per second. This in an attempt of presenting more visual information to the eye than was done for decades with standard, 24 frames per second movies.

Most people complained that it looked like a soap opera on TV. This critizism was so nearly universal with audiences that it HFR got said to have a "soapy" look or a "soap opera" look.

The heart of the problem was, the new HFR technology didn't give audiences that WOW factor that earlier technologies were able to deliver. The screen didn't get demonstrably wider like it did the first time audiences saw Cinerama or CinemaScope; it didn't get monstrously bigger like with IMAX; you weren't all of a sudden surrounded with sound as you were with stereo or hear sound that came from around you, like 5. Their montra has always been that every new technology must give the that audience something they CAN'T get at home, i.

That smell of HFR "looking like TV" seemed to be enough to keep much from happening with it, at least by the studios. Most modern cameras can shoot 60 and even fps footage - sometimes even in 4K resolutions or above. Perhaps the biggest proponents of HFR though are the latest videogames consoles. You do need a compatible TV though. HFR films require specific equipment to be able to play them back. Not many movie theatres have the technology, but they're slowly being upgraded as the technology becomes more popular.

These can playback 60fps and fps games and video respectively. Even when not fed native HFR content, they interpolate frames to make 24fps video run more smoothly. It's similar to when your TV upscales standard definition content to high definition or even 4K Ultra HD, it reads the data it has to hand and then works out how best to fill in the gaps. Higher frame rate content gives a much smoother image compared to 24fps.

It's capable of showing up greater detail within scenes. It's especially useful for gameplay as it can significantly reduce lag. Just as some may view a smoother image as an advantage of HFR, others will see it as a disadvantage. It comes down to personal preference, but many see the smooth motion of HFR films as too "soap opera-like", and they lose a sense of theatricality.



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